Duration: 2 years
Career Prospects: Curriculum outline for an MCA program specializing in Augmented Reality (AR) and Virtual Reality (VR) with Internet integration:
Foundation Courses:
• Introduction to Computer Science
• Data Structures and Algorithms
• Object-Oriented Programming with C++/Java
• Mathematics for Computer Graphics
• Introduction to Internet Technologies
Core Courses in Augmented Reality and Virtual Reality:
• Introduction to Augmented Reality
• Introduction to Virtual Reality
• 3D Modeling and Animation
• Graphics Programming
• Human-Computer Interaction
• Augmented Reality Development Tools and Platforms (e.g., Unity, AR Core, ARKit)
• Virtual Reality Development Tools and Platforms (e.g., Unity, Unreal Engine)
• User Experience Design for AR/VR
• AR/VR Content Creation
• AR/VR Application Deployment and Optimization
Integration with Internet Technologies:
• Web Technologies (HTML, CSS, JavaScript)
• Web-based Augmented Reality (Web AR)
• Web-based Virtual Reality (Web VR)
• AR/VR and Cloud Computing
• AR/VR and Internet of Things (IoT)
• AR/VR and Edge Computing
• AR/VR and Artificial Intelligence Integration
• Security and Privacy in AR/VR Applications
Advanced Topics:
• Mixed Reality (MR)
• Spatial Computing
• Haptics and Tactile Feedback
• Immersive Technologies for Training and Education
• Medical Applications of AR/VR
• Entertainment and Gaming with AR/VR
• Industry Applications of AR/VR (e.g., Architecture, Engineering, Retail)
Tools and Technologies:
• Unity 3D Engine
• Unreal Engine
• AR Core and ARKit
• Oculus Rift, HTC Vive, and other VR Headsets
• Web XR APIs
• A-Frame Framework for Web VR
• Three.js for Web-based 3D Graphics
• Blender and Maya for 3D Modeling and Animation
Project Work and Case Studies:
• Real-world projects involving AR/VR application development
• Case studies analyzing successful AR/VR implementations in various domains
• Internship or practical training in AR/VR companies or research labs
Research and Dissertation:
Students may be required to undertake a research project or dissertation focusing on a specific area of AR/VR technology, exploring new techniques, applications, or challenges.